Posts Tagged by Warcraft III
Download Latest DotA AI Map: DotA v6.71b AI
| 27 June 2011 | Posted by whiztech under DotA, Game |
On 25th June 2011, PleaseBugMeNot has released the latest DotA AI map: DotA v6.7b1 AI. This map is based on the current stable version of DotA map.
[Download: DotA v6.71b AI.w3x] [Mirror]
Size: 6.95MB
MD5: 7C9FFD73149A8814D232746F1373B21A
[PleaseBugMeNot`s Blog] [PlayDotA AI Forum]
Since this map is still v6.71b, the latest hero reworks in DotA v6.72c is not available.
Changelog:
MAP CODE
1. All the data from 6.71/6.71b changelist at the official DotA website. Too long to paste it all here.
AI CHANGES
1. New Dynamic Exp/Dynamic Gold mode. Here are some explanations how it works:
AI have bonus rate in XP and GOLD. Human rate is 100% XP and 1 GOLD / 0.875s (8G / 7s). AI rate is higher than that.So, when AI hero kills, he gets -15% xp, and -4G/7s (from current bonus rate) and if the current rate is higher than the starting rate, it resets to starting rate
When AI hero dies, he gets + 15% xp, and +4G/7s (to current bonus rate), if current rate is lower than starting rate, it resets to starting rate
When AI hero gets an assist, he gets -7% xp and -2G/7s (from current bonus rate)
Min rate for AI is human rate (it won’t get lower than that), there is no max rate
2. Two new sections in the scoreboard showing the current AI XP and GOLD rate. There might be up to 2.5s delay in scoreboard update for the rate
3. De/Dg mode is enabled by default, unless ne/ng is enabled
4. Various internal fixes. The big job for fixing the broken AI for 6.72 will begin soon.
*Update* Download Latest DotA AI Map: DotA v6.70c AI Rev2
| 15 April 2011 | Posted by whiztech under DotA, Game |
*Updated on 17th April 2011 for DotA v6.70c AI Rev2*
An updated version of DotA v6.70c AI Rev2 is now available. Changelog:
Changes in 6.70c AI Rev2
==================
ORIGINAL MAP CODE
————–
noneAI IMPROVEMENTS
—————-
1. Fixed Human Phoenix Auto Super Nova after Dive and Low HP.
2. Removed the debug message after Invoker`s Meteor.
3. Fixed Walrus Punch not working when used on the same hero twice.
4. Added Phoenix basic anti Sun Ray and Super Nova reactions.
5. Fixed a bug in Invoker`s system skills usage making him use Ghost Walk when he can`t.
6. I put some delay on endscreen generation but i don`t think that fixes the bug with missing data at some point.
Download (English version): [DotA v6.70c AI R2.w3x] [Mirror]
Size: 6.95MB
MD5: d79c964ec85a176982a6bb6952f04b7f
This map is also available in Русский, Português, Español, 大陆简 and Greek.
[PleaseBugMeNot's Blog] [PlayDotA AI Forum] [DotA v6.70c AI bug report]
PleaseBugMeNot has just released the latest DotA AI map, DotA v6.70c AI ‘GAGARIN’. This map features AI codes for new heroes such as Tuskar and Phoenix.
Changelog:
ORIGINAL CODE
————–
1. Fixed some bugs with All Int/Agi/Str and SD modes
2. Added two new heroes: Phoenix & Tuskarr
3. Rearranged hero taverns
4. Clockwerk (6.67)
- Power Cogs unit trapping code improved a little bit
5. Added 3 new items: Medallion of Courage, Ancient Janggo of Endurance and Smoke of Deceit
6. Added buyback cooldown limit
7. All changes from 6.69c to 6.70c are ported.AI IMPROVEMENTS
—————-
1. Fixed Lina`s Fiery Soul learning(6.60 error)
2. Various skills fixes:
Power Cog (clockwerk)
Recall (kotl)
Dark Rift (pit lord)
Void`s Time walk
Admiral`s Ghost ship
3. New Itembuilds for Phoenix, Tuskarr, Morphling and Sylla.
4. Tuskarr`s Walrus punch was rewritten because of crashing code inside. Skill may bug sometimes but that`s better than 100% crash.
5. Added Ethereal Blade+Adaptive strike usage combo for Morphling
6. New Itembuild for Morphling
7. Changes in item builds of: Vengeful, CM, Witch Doctor, Weaver, Lina, Meepo
8. Enchantress Impetus usage with Aghanim`s
9. Invoker Forge Spirits AI coordination.. after he gets bigger in levels, the spirits should begin hero chasing instead of creeping
10. Enigma Eidolons AI coordination
11. Leshrac new item build
12. NEW Visage Familiars AI and Soul Assumption usage
13. Fixed Juggernaut`s Ward movement
14. Fixed Vengeful AI swapping with Roshan.(ROFL)
15. Necrolic new itembuild and skillbuild
16. Added AI usage for Urn of Shadows(heal)
17. Added Orchid Malevolence to used items
18. Tweaked Invoker`s AI
- Added 3rd item build (DPS) and function filter for adding a 3rd build for the AI
- Smarter Invoker retreating func (he`ll break Ghost Walk if safe, no Zeus enemy or Zeus`s Ultimate in cooldown, no Furion or Spectre enemy present)
- Better early harassing (Deafening blast)
- Added Ice Wall to the attacking skills arsenal (still rare usage though)
- Added SunStrike ALL VISIBLE MAP usage for finishing those low HP heroes retreating
- Added summoning of Forge Spirits after Manta usage
19. Added Devour enemy creeps to Doom Bringer. He`ll go more jungling than before.
20. Doombringer Devour: enemy creeps + scan of neutral camps and Devouring Centaur Khan for his Stomp Skill or he`ll search for Speed aura(early levels). Doom will use Stomp when he learns it.
21. Added Medallion of Courage usage.
22. Adding Naix AI, new item and skills build.
23. Adding Armlet of Mordiggian usage.
24. Morph escape from 40% -> 48% HP.
25. Doom`s jungling disabled if Devour on more than 6 seconds CD.
26. Naix ultimate usage Infest added: he`ll infest Enemy or Allied creeps for healing his low HP retreating.
27. Ai for Spiritbreaker: Charge of Darkness and Nether Strike.
28. New item build for Spiritbreaker.
29. New skills build for Spiritbreaker.
30. Tweaks to Naix: probably fixed open wounds casting on creeps.
31. Added Attack with Urn of Shadows.
32. Added QuellingBlade to the misc items: Cloak, RoB, RoR.. only for melee heroes.
33. Fixed Manta Ranged disabling Linken`s sphere block.
34. Added a little reactions for AI vs Ursa.
35. Added some disabling skills to a function for anti-skill reactions.
36. Added a check if enemy Zeus is dead when Invoker is Ghost Walking.
37. Added a Quelling Blade chop usage to Furion`s Sprout Trees.
38. Treant`s Natures Guise rewritten – crash probably fixed.
39. Possible double Ancient Apparition Ice Blast Fix.
40. Basic AI for Phoenix. (No Sun Ray usage yet)
41. Tuskarr tweaks for Ice Ball (he won`t be so suicidal).
42. Fixed Charge of Darkness channeling problem. Before the dix, Spiritbreak was denying creeps in shadow form (funny).
43. Added a follow Invoker to Forged spirits, if attacked by Towers.
44. Vengeful spirit with 3 item builds
45. Added usage of item: Ancient Janggo of Endurance
Known issues:
KNOWN PROBLEMS: Some multiplayer games crashed when Ursa(Human) or Morph(Human) used. We couldn`t find the reason. Visage may be crashing the game too. Those need more testing.
Scrolls of Town Portal cancelling was filtered… i would like to know if AI still cancels during port for no apparent reason. Also in some games there is a missing data at the end stats screen.Confirmed problems:
1. Final scoreboard errors.
2. Phoenix autouses ulti after Dive.
3. Walrus Punch not working 100% correctly.
4. A debug message when Invoker uses Meteor.
Download (english version): [DotA v6.70c AI.w3x] [Mirror]
Size: 6.95MB
MD5: e4beaf0cdb0c4371986ddb797f141ad3
This map is also available in Русский, Português, Español and 大陆简体. Head over to PleaseBugMeNot’s blog for more download links.
[PleaseBugMeNot's Blog] [PlayDotA Forum] [6.70c AI bug report]
————–
1. Fixed some bugs with All Int/Agi/Str and SD modes
2. Added two new heroes: Phoenix & Tuskarr
3. Rearranged hero taverns
4. Clockwerk (6.67)
- Power Cogs unit trapping code improved a little bit
5. Added 3 new items: Medallion of Courage, Ancient Janggo of Endurance and Smoke of Deceit
6. Added buyback cooldown limit
7. All changes from 6.69c to 6.70c are ported.
AI IMPROVEMENTS
—————-
1. Fixed Lina`s Fiery Soul learning(6.60 error)
2. Various skills fixes:
Power Cog (clockwerk)
Recall (kotl)
Dark Rift (pit lord)
Void`s Time walk
Admiral`s Ghost ship
3. New Itembuilds for Phoenix, Tuskarr, Morphling and Sylla.
4. Tuskarr`s Walrus punch was rewritten because of crashing code inside. Skill may bug sometimes but that`s better than 100% crash.
5. Added Ethereal Blade+Adaptive strike usage combo for Morphling
6. New Itembuild for Morphling
7. Changes in item builds of: Vengeful, CM, Witch Doctor, Weaver, Lina, Meepo
8. Enchantress Impetus usage with Aghanim`s
9. Invoker Forge Spirits AI coordination.. after he gets bigger in levels, the spirits should begin hero chasing instead of creeping
10. Enigma Eidolons AI coordination
11. Leshrac new item build
12. NEW Visage Familiars AI and Soul Assumption usage
13. Fixed Juggernaut`s Ward movement
14. Fixed Vengeful AI swapping with Roshan.(ROFL)
15. Necrolic new itembuild and skillbuild
16. Added AI usage for Urn of Shadows(heal)
17. Added Orchid Malevolence to used items
18. Tweaked Invoker`s AI
- Added 3rd item build (DPS) and function filter for adding a 3rd build for the AI
- Smarter Invoker retreating func (he`ll break Ghost Walk if safe, no Zeus enemy or Zeus`s Ultimate in cooldown, no Furion or Spectre enemy present)
- Better early harassing (Deafening blast)
- Added Ice Wall to the attacking skills arsenal (still rare usage though)
- Added SunStrike ALL VISIBLE MAP usage for finishing those low HP heroes retreating
- Added summoning of Forge Spirits after Manta usage
19. Added Devour enemy creeps to Doom Bringer. He`ll go more jungling than before.
20. Doombringer Devour: enemy creeps + scan of neutral camps and Devouring Centaur Khan for his Stomp Skill or he`ll search for Speed aura(early levels). Doom will use Stomp when he learns it.
21. Added Medallion of Courage usage.
22. Adding Naix AI, new item and skills build.
23. Adding Armlet of Mordiggian usage.
24. Morph escape from 40% -> 48% HP.
25. Doom`s jungling disabled if Devour on more than 6 seconds CD.
26. Naix ultimate usage Infest added: he`ll infest Enemy or Allied creeps for healing his low HP retreating.
27. Ai for Spiritbreaker: Charge of Darkness and Nether Strike.
28. New item build for Spiritbreaker.
29. New skills build for Spiritbreaker.
30. Tweaks to Naix: probably fixed open wounds casting on creeps.
31. Added Attack with Urn of Shadows.
32. Added QuellingBlade to the misc items: Cloak, RoB, RoR.. only for melee heroes.
33. Fixed Manta Ranged disabling Linken`s sphere block.
34. Added a little reactions for AI vs Ursa.
35. Added some disabling skills to a function for anti-skill reactions.
36. Added a check if enemy Zeus is dead when Invoker is Ghost Walking.
37. Added a Quelling Blade chop usage to Furion`s Sprout Trees.
38. Treant`s Natures Guise rewritten – crash probably fixed.
39. Possible double Ancient Apparition Ice Blast Fix.
40. Basic AI for Phoenix. (No Sun Ray usage yet)
41. Tuskarr tweaks for Ice Ball (he won`t be so suicidal).
42. Fixed Charge of Darkness channeling problem. Before the dix, Spiritbreak was denying creeps in shadow form (funny).
43. Added a follow Invoker to Forged spirits, if attacked by Towers.
44. Vengeful spirit with 3 item builds
45. Added usage of item: Ancient Janggo of Endurance
Download Latest DotA Allstars AI Map: DotA Allstars 6.66b AI 0.2141
| 8 February 2010 | Posted by whiztech under Uncategorized |
On 30 January 2010, BuffMePlz had released the latest AI version for DotA Allstars 6.66b AI 0.214.
Download Warcraft III Version Switcher/Patcher for Version 1.21, 1.22, 1.22a, 1.23, 1.24, 1.24b, 1.24c, 1.24d, 1.24e, 1.25b, 1.26
| 18 November 2009 | Posted by whiztech under Uncategorized |
Updated on 17 March 2010 for version 1.24e
As the name said, Warcraft version switcher will let you to switch between different version of Warcraft III.
Download Warcraft III Version Switcher
Download version 1.21, 1.22, 1.22a, 1.23, 1.24 and 1.24b
NOTE: Version 1.24c, 1.24d and 1.24e ARE NOT INCLUDED in this download. You need to download them separately instead.
Use 7-zip to extract the content.
Download part 1: Warcraft III Version Switcher.7z.001
Size: 90 MB
MD5: 0C3CC7FD53B4F06D65398C028A5534F6
Download part 2: Warcraft III Version Switcher.7z.002
Size: 86.8 MB
MD5: 97C4873D37BBEB6E1AEB238191749B08
You can download each version separately.
Download Latest DotA AI Map: DotA Allstars 6.64 AI 0.213
| 24 September 2009 | Posted by whiztech under Uncategorized |
The latest DotA AI map, DotA Allstars 6.64 AI 0.213 had been released by BuffMePlz on 25th October 2009.
Release notes for DotA Allstars 6.64 AI 0.213:
Changelog:
-First update to 6.64-Changed the default AI behaviour of creeps and towers to be the same as in the official map
-Fixed the fade on Circles of Protection belonging to other players
-Fixed some numerical errors on Bristleback’s abilities
-Added some additional AI ability functionality (Black Hole, Fissure, Epicenter)
[Download: DotA Allstars 6.64 AI 0.213]
[BuffMePlz’s blog] [PlayDotA Forum] [DotA-Allstars Forum]
Release notes for DotA Allstars v6.63b AI 0.212:
6.63b (v0.212)
==============-First update to 6.63b
-Fixed an issue that was causing AI bots to learn their abilities out of order
-Fixed another issue that was still causing the game to crash when a player leaves the game early
-Added some additional AI ability functionality (Crystal Nova, Storm Bolt, Mana Burn)
Original post:
First release, updated to 6.62 and 1.24b compliant.
Download Latest DotA AI Map: DotA Allstars 6.62b AI 0.211
| 4 September 2009 | Posted by whiztech under Uncategorized |
Updated on 18th September 2009 for DotA Allstars 6.62b AI 0.211.
BuffMePlz had recently released the latest version of DotA AI map (DotA Allstars 6.62b AI 0.211). This latest version introduces bug
fixes.
"http://farm3.static.flickr.com/2579/3903466612_f97e3f41e1.jpg" alt="dota-loadscreen" height="375" width="500" />
(not the actual loading screen)
Release notes for DotA Allstars 6.62b AI 0.211:
Mostly just addressing bugs, will try to address some AI issues for next release.
Changelog:
6.62b (v0.211)
==============
-Temporarily removed managed group system to remove critical error bugs until I get a chance to clean up group usage in the AI script
-Rewrote Liquid Fire to prevent conflict with the AI script
-Fixed a bug with Weave
-Fixed a bug with Spirit Bear losing items when the ability is levelled
-Fixed a bug with the game crashing when a human player leaves the game early
-Fixed a bug with Cold Snap not working after the first hit
-Fixed a bug with -ma
Release notes for DotA Allstars 6.62 AI 0.21:
First release, updated to 6.62 and 1.24 compliant. Note that this is v0.21, and there will be bugs.
Some abilities are not working for bots yet (they learn them but don't use them), and this is expected and will be addressed in
future versions.
Another Malaysia’s Warcraft III DotA Private Server
| 3 February 2009 | Posted by whiztech under Uncategorized |
UCPro.my is the rebranded Blueserver. Previously, Blueserver is one of the most popular private server for Warcraft III. Most of the players there play DotA, the most popular custom map for Warcraft III. Before this you need a Streamyx e-mail or 99 forum post to register for an UCPro account. Now, you can easily register for UCPro account easily, for free!
UCPro emulates the Battle.net server. The server software behind this is PvPGN, a bnetd based gaming network server emulation project. It currently supports all Battle.net games (such as StarCraft, Diablo II, and Warcraft III), and most Westwood Online clients (Tiberian Sun, Red Alert 2, Yuri’s Revenge). It gives you the power to run your own server, manage your own users, run your own tournaments, etc.
1. First, you need to download UCPlay client. UCPlay requires at least Microsoft .Net Framework 2.0 in order to run. Make sure you have Warcraft III version 1.22a in order to play in UCPro server. If your Warcraft III is still version 1.21, you can download the Warcraft Version Switcher v121 and v122a.
DotA Allstars 6.59 AI+ 1.52, Port of RGB’s AI+ for 6.48b Revision 2
| 27 January 2009 | Posted by whiztech under Uncategorized |
Updated on 10 June 2009 for DotA Allstars 6.59 AI+ (Revision 2)
After a few days releasing DotA Allstars 6.58b AI+ 1.52, Port of RGB’s AI+ for 6.48b (Revision 2), BuffMePlz had released the latest RGB’s AI+ port for DotA Allstars 6.59. This time, he took not even a day to release the AI+ port to the latest DotA map. You can use this map to practice or trying a new hero build before playing in a pub game. Quote from BuffMePlz’s blog:
DotA Allstars 6.59 AI+ 1.52 Revision 02
—————————————
This is a port of RGB’s AI+ v1.52 (originally written for DotA Allstars 6.48b).It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
THERE IS NO AI FOR LIFESTEALER, INVOKER, CLOCKWERK GOBLIN, ADMIRAL, WINDRUNNER, STORM SPIRIT, OR UNDYING. THEY WILL GET ITEMS BUT WILL NEITHER USE NOR LEARN THEIR SKILLS.
Known bugs with AI:
-AI don’t properly react to -nb, -nm and -nt modes
-Some exploits that should have been fixed are still in the game…just don’t use them. If you really want to cheat against AI, just use -testSome commands have yet to be implemented properly:
-ah
-afk
-kickafk
-rd (the new one in 6.53, -rd is in the game but done the same way pre-6.53)
-cm
-switch
-erAdditionally, I have added two Fun Taverns in the lower right corner.
DotA Allstars 6.58b AI+ 1.52, Port of RGB’s AI+ for 6.48b (Revision 1)
| 25 January 2009 | Posted by whiztech under Uncategorized |
BuffMePlz had recently released the latest RGB’s AI+ port for DotA Allstars 6.58b. You can use this map to practice or trying a new hero build before playing in a pub game.
DotA Allstars 6.58b AI+ 1.52 Revision 01
This is a port of RGB’s AI+ v1.52 (originally written for DotA Allstars 6.48b).It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
THERE IS NO AI FOR LIFESTEALER, INVOKER, CLOCKWERK GOBLIN, ADMIRAL PROUDMOORE OR WINDRUNNER. THEY WILL GET ITEMS BUT WILL NEITHER USE NOR LEARN THEIR SKILLS.
Known bugs with AI:
-AI don’t properly react to -nb, -nm and -nt modes
-Some exploits that should have been fixed are still in the game…just don’t use them. If you really want to cheat against AI, just use -testSome commands have yet to be implemented properly:
-ah
-afk
-kickafk
-rd (the new one in 6.53, -rd is in the game but done the same way pre-6.53)
-cmAdditionally, I have added two Fun Taverns in the lower right corner.
Latest DotA AI+ Map Download: DotA Allstars 6.57b AI+ 1.52 Revision 03 and incremental build (20090112)
| 24 November 2008 | Posted by whiztech under Uncategorized |
Updated on 14 January 2009 for incremental build 20090112.
BuffMePlz has recently released the latest DotA AI+ map, DotA Allstars 6.57b AI+ 1.52 Revision 03. The AI+ code is ported from RGB’s AI+ which originally written for DotA Allstars 6.48b by BuffMePlz from DotA Forum. This is the first revision of DotA Allstars 6.57b AI+ 1.52, so you can expect some bugs in the map.
The AI behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
Warning: There is no AI for Lifestealer, Invoker, Clockwerk Goblin, Admiral Proudmoore nor Windrunner. They will get items but will neither use nor learn their skills.
Change log:
Revision 3
-Restored resource preloading on Invoker
-Lowered manacost on Direct Vengeance (Avatar of Vengeance)
-Fixed the position of Leragas the Vile on the Scourge side
-Rewrote Fly (Bat Rider) to address a few bugs
-Fixed neutral creeps not spawning at 0:30 mark
-Fixed super creep movement
-Added Conjurer (5.51) to Fun Tavern (Extinct)
-Slightly reduced map size
*Formless fixes
-Added a small cast point value for Formless to fix a timing issue between spell cast and effect trigger events
-Fixed a bug with copying Meld
-Fixed some issues with behaviour when copying Feral Heart and Spin Web with Formless
-Fixed some bugs with activating Reset while Freezing Field or abilities based on immolation are active







